news-28072024-024922

Paradox Interactive, a popular gaming company, has recently faced some challenges with the cancellation of their game Life By You and other troubled projects under their name. CEO Fredrik Wester acknowledged the mistakes made in these projects in the company’s interim financial report.

The decision to cancel Life By You, a Sims competitor, was a tough one for Paradox Interactive. The game was not meeting their expectations, leading to a write-down of 208 million kronor in development costs. This decision resulted in a 90% year-on-year decrease in operating profit for Q2 2024. Despite this setback, the company still managed to turn a profit due to the success of their core games like Stellaris, Victoria 3, and Europa Universalis IV.

Wester highlighted the need for changes in how the company approaches risky projects, indicating that they have not embarked on similar high-risk ventures since 2021. The struggles with Life By You are not isolated incidents, as other projects like Cities: Skylines 2, Lamplighters League, Bloodlines 2, and Prison Architect 2 have also faced challenges in recent years.

Despite these setbacks, Wester remains optimistic about the future, emphasizing the positive reception of their core games by players. However, the string of unsuccessful projects has left a mark on Paradox Interactive, prompting a reevaluation of their approach to game development.

Moving forward, the company aims to learn from past mistakes and focus on delivering quality content that resonates with their audience. As they navigate through these challenges, Paradox Interactive remains committed to improving their processes and ensuring that future projects meet the expectations of both the company and its players.