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Dean Carter, the lead developer of the fan project Fallout London, has finally seen his five-year dream come to fruition with the release of the massive Fallout 4 mod. The project, which started as a small idea in 2019, has grown into what Carter calls Fallout 4.5, with a map size comparable to Fallout 4 and real but condensed areas of London like Westminster and Hackney.

The project, which involved nearly 100 volunteer developers and 100 to 130 voice actors, aimed to blend the storytelling of Fallout: New Vegas with the gameplay of Fallout 4. Carter and his team also made the deliberate decision to infuse British humor into the game, creating a unique experience that may be a culture shock for American players.

Despite facing challenges, such as a difficult start in 2020 due to the pandemic and competition from Bethesda’s Fallout updates, Carter and his team remained dedicated to bringing Fallout London to life. The project is a labor of love for the community-driven team, who share a passion for the Fallout universe and game development.

Fallout London’s release marks a milestone for non-American Fallout stories, as Bethesda has stated that the franchise will never be set anywhere else. Carter reflects on the journey of creating Fallout London, emphasizing the creativity, teamwork, and perseverance of the talented individuals involved.

The Fallout London project serves as a testament to the dedication and passion of the Fallout community, showcasing the power of collaboration and a shared love for game development. As players immerse themselves in the world of Fallout London, they can experience a unique blend of storytelling, gameplay, and humor that sets this fan project apart from the rest.